High School content unique to the iowa core
N-Q (IA) Understand and apply the mathematics of voting.
IA.3.Understand, analyze, apply, and evaluate some common voting and analysis methods in addition to majority and plurality, such as runoff, approval, the so-called instant-runoff voting (IRV) method, the Borda method and the Condorcet method.
Voting Resources
Iowa Department of Education has created classroom lessons along with teacher notes and assessments. These resources can be provided to students through a variety of means, from web-based, to interactive, to paper-pencil.
These following links provide videos providing quality explanation of each type of voting method.
•Approval •So-Called Instant-Runoff (IRV) • •Borda •Condorcet
IA.3.Understand, analyze, apply, and evaluate some common voting and analysis methods in addition to majority and plurality, such as runoff, approval, the so-called instant-runoff voting (IRV) method, the Borda method and the Condorcet method.
Voting Resources
Iowa Department of Education has created classroom lessons along with teacher notes and assessments. These resources can be provided to students through a variety of means, from web-based, to interactive, to paper-pencil.
These following links provide videos providing quality explanation of each type of voting method.
•Approval •So-Called Instant-Runoff (IRV) • •Borda •Condorcet
N-Q (IA) Understand and apply some basic mathematics of information processing and the Internet.
N-Q (IA) Understand and apply some basic mathematics of information processing and the internet.
IA.4.(+) Describe the role of mathematics in information processing, particularly with respect to the Internet.
IA.5.(+) Understand and apply elementary set theory and logic as used in simple Internet searches.
IA. 6.(+) Understand and apply basic number theory, including modular arithmetic, for example, as used in keeping information secure through public-key cryptography.
Resources for Teaching the Mathematics of Information Processing and the Internet
This link provides classroom lessons, teacher notes, assessments, professional learning resources and additional resources from Iowa Department of Education.
N-Q (IA) Understand and apply some basic mathematics of information processing and the internet.
IA.4.(+) Describe the role of mathematics in information processing, particularly with respect to the Internet.
IA.5.(+) Understand and apply elementary set theory and logic as used in simple Internet searches.
IA. 6.(+) Understand and apply basic number theory, including modular arithmetic, for example, as used in keeping information secure through public-key cryptography.
Resources for Teaching the Mathematics of Information Processing and the Internet
This link provides classroom lessons, teacher notes, assessments, professional learning resources and additional resources from Iowa Department of Education.
G-GMD (IA)Geometric Measurement and Dimension
(IA) Visualize relationships between two-dimensional and three-dimensional objects
IA.7.Plot points in three-dimensions.
For a well produced video with clear directions on how to plot in three-dimensions watch the following video.
3-D Plotting Explained
(IA) Visualize relationships between two-dimensional and three-dimensional objects
IA.7.Plot points in three-dimensions.
For a well produced video with clear directions on how to plot in three-dimensions watch the following video.
3-D Plotting Explained
G-MG Modeling with Geometry
(IA) Use diagrams consisting of vertices and edges (vertex-edge graphs) to model and solve problems related to networks.
IA.8.Understand, analyze, evaluate, and apply vertex-edge graphs to model and solve problems related to paths, circuits, networks, and relationships among a finite number of elements, in real-world and abstract settings.★
IA.9.Model and solve problems using at least two of the following fundamental graph topics and models: Euler paths and circuits, Hamilton paths and circuits, the traveling salesman problem (TSP), minimum spanning trees, critical paths, vertex coloring.★
IA.10.Compare and contrast vertex-edge graph topics and models in terms of:★
• properties
• algorithms
• optimization
• types of problems that can be solved
Resources for Teaching the Iowa Core Additional Standards on Networks (Vertex-Edge Graphs)
This link provides classroom lessons, teacher notes, assessments, professional learning resources and additional resources from Iowa Department of Education.
(IA) Use diagrams consisting of vertices and edges (vertex-edge graphs) to model and solve problems related to networks.
IA.8.Understand, analyze, evaluate, and apply vertex-edge graphs to model and solve problems related to paths, circuits, networks, and relationships among a finite number of elements, in real-world and abstract settings.★
IA.9.Model and solve problems using at least two of the following fundamental graph topics and models: Euler paths and circuits, Hamilton paths and circuits, the traveling salesman problem (TSP), minimum spanning trees, critical paths, vertex coloring.★
IA.10.Compare and contrast vertex-edge graph topics and models in terms of:★
• properties
• algorithms
• optimization
• types of problems that can be solved
Resources for Teaching the Iowa Core Additional Standards on Networks (Vertex-Edge Graphs)
This link provides classroom lessons, teacher notes, assessments, professional learning resources and additional resources from Iowa Department of Education.